Not Even Wrong

Today the use of primitive geometry is exhausted. The cube, the sphere, and the pyramid are signs of a base purity to objects in the world which is not real. “Not even wrong” introduces new ones which are humorously characterized as animals. These objects are much more than static objects. Taking cues from the fashion industry, they are made from two-dimensional flat patterns and inflated. Stuffed, folded and sewn together, their relationships to each other offer opportunities how we look at figure-to-figure relations rather than form. Through the use of fake physics, these objects, while always maintaining a strong figurality, create strange resonances and coherences. Objects will appear soft, acting as if made of a variety of real fabric materials stitched or sewn together. However, they will be made into architecture from hard materials. Looking towards a representation, the construction of these objects are made flat. Instead of the traditional architectural sense of plan, section and elevation, these objects are more closely related to a dress or doll patterns. Drawn and aligned three dimensionally, its representation questions how we actually look at a building. Altogether, it forms an intention that is neither right nor wrong; humor or fact. Its purpose is to question why we use certain objects and offer alternatives to form and representation of the use of objects and fake physics within architecture

Project Details

CLIENT : THS: Tom Wiscombe : SCI-Arc

DATE : 2013

TAGS : QUIRKDEE, RESEARCH, SCI-ARC